Entity Component System
nl.elraccoone.entity-component-system is an OpenUPM Unity package. A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
Install this package from the OpenUPM scoped registry with the instructions on this page, or use openupm-cli to update Packages/manifest.json.
Repository: https://github.com/jeffreylanters/unity-entity-component-system.
Owner: jeffreylanters.
Topics
Related Unity Packages
- Canvas Visualizer nl.elraccoone.canvas-visualizer
- Nest Utilities Client nl.elraccoone.nest-utilities-client
- Promises nl.elraccoone.promises
- Request Review nl.elraccoone.request-review
- Timers nl.elraccoone.timers
- Web Sockets nl.elraccoone.web-sockets
For registry setup problems, see Unity scoped registry troubleshooting.