UniSharper.Data.Metadata is a library for converting data in excel files, and read them at runtime in Unity Engine.
iBoxDB is a fast transactional table style document NoSQL Application Database. This repository include iBoxDBContext for performing iBoxDB database easily.
Converting uGUI to be DOTS compliant
Lightweight and fast library written in C# for reading Microsoft Excel files. This repository is made for unity package manager.
ReSharp.Core is a .NET Standard library.
UniSharper.Core is a unity package that contains scripts, plugins and assets for general unity application development.
UPM project for Tween features in the Surge toolset by Pixel Placement
Google Sign-In API plugin for Unity game engine. Works with Android and iOS.
Zero-copy sharing between managed and native arrays in Unity
Unity package containing libraries used by various Omiya Games tools
Customizable Object Pooling for Unity.
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Serilog Sink for unity 3D Debug log
Easy to use, easy to extend and high-performance library for CSV parsing with .NET
React renderer for building user interfaces in Unity UI
A set of components and tools to solve notched/cutout phones layout problems for Unity.
FORNO's Unity DOTS utility library
Task Animation Library for Unity
Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.
Lets you view and edit node graphs inside Unity
Wrapper package for the Unity Navmesh components, designed to work with Unity's Package Manager
Get strong typed and autocompleted keys like scenes, tags and layers in C# Unity projects
An unity editor extension for bitmap font.
Unity.Mathematics.Random number generators for jobs, including Burst-capable ones.
BindingsRx bindings for TextMeshPro.
This was an attempt to replace Unity's built-in 2D physics engine with only the features I wanted.
Random number generation (RNG) utilities for Unity.
Grid building utilities for Unity.
Common utilities for Unity and C#. It mostly consists of useful extension methods.
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.
📦 Packaged version of Firebase Auth for Unity
Packaged version of Google Play Services Resolver for Unity
Simple & Lightweight solution for creating and loading config assets for Unity projects
Utility classes for headache-free raycasting configuration in Unity
Simple Unity Addressables Alternative That Supports Synchronized API
Unity presets browser editor window.
Simple manager for Unity PhysicMaterials in your project
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
:hammer: Utility to combine color channels from different textures into a single output.
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
Accessors and GUIs for persistent preference values using JSON file
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Unity package for the Ionic.zlib library
Master Object Pooler 2 is a high performance, flexible and easy to use object pooling solution that can fit into any Unity project
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Svelto Tasks - C# promises compliant multi-threaded tasks runner
A community replacement for Unity's abandoned UNET Networking System.
The Windows Mixed Reality platform components for the XRTK
The SDK assets for the XRTK
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
🐉 Core Easing Implementation for Unity.
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows. as UPM
The Official Mixed Reality Framework for Unity
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Soft masking for uGUI elements in Unity.
Compile a c# project to a internal accessible dll (for Unity)
Library to run dotnet's 'Task' and 'Task<T>' scoped to Unity components.
Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.
Project Auditor is an experimental static analysis tool for Unity Projects.
Extensions to extend UnityEngine classes/structs
Engine independent types for LeoECS Entity Component System framework.
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
This components and shaders allows you to add rounded corners to UI elements!
Showing off the power of shader properties in Unity
Git extension for Unity Package Manager (UPM)
:octocat:🧳The package for Unity3d which makes it possible to automatically resolve UPM dependencies on projects located on Github
Scene View のカメラの位置と角度をシーンのメインカメラに同期させるエディタ拡張
c#-Unity ECS framework
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Attribute Extensions for Unity
🔬Package for unity3d which allow select type and members from editor inspector window
Unity sub-asset editor
WebView for Unity.
Geographical (latitude, longitude) projection and calculation library for Unity.
Serialization utilities for Unity.
Trajectory calculation and visualizaiton utilities for Unity.
Inspector utilities for Unity.
[Unity CodeDom] Editor-time code generator. Generates constant-declaration-only classes for Tags, Layers, Sorting layers and Input axes. Good for type-safety.
A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene references in scripts.
In-game powerful REPL environment for Unity3D.
Dependency Injection Framework for Unity3D
Outline Image Effect for Unity
Tool for generating c# enums based on json input files.
SQLite plugin for Unity3D Android and iOS build
.NET Standard APIs for commonly used design patterns.
UniSharper.Data.SaveGame is a save game system for saving and loading game data in Unity Engine.
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform. This repository is made for unity package manager.
Json.NET is a popular high-performance JSON framework for .NET. This repository is made for unity package manager.
Unity package that can import and export VRM format
Tool to encrypt and decrypt a string.
MVVM-style data-binding system for Unity.
The GameAnalytics SDK for tracking events in Unity.
Utility for Packing assets in Unity's Package Manager format
Task and Async helper package for Unity
C# version of the PCG random number generator that is compatible with Unity package management
Text Editor for Unity
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Main thread dispatcher implementation for unity
Unity package repo for UIMan
Mesh simplification for Unity.
Collection of Unity editor helpers to boost productivity.
procedural shapes for Unity UI
Unity3D, extended. Includes hotkeys, C# extensions, utilities and more.
Provides an efficient async/await integration to Unity.
JCMG CoC is a convention-over-configuration library for Unity that enables defining your Unity projects folder structure and optionally generate code to be able to easily retrieve specific folder paths.
A framework for developing ascii based "traditional" roguelikes in Unity.
A postprocess to inject values to placeholders in AndroidManifest using build.gradle
Align Tools is just perfect Unity asset plugin to align gui object
Generic DOTS runtime spawning for any combination of prefab, components, and buffers.
DOTS navigation with auto-jumping agents and movable surfaces.
A 2 way binding system for unity using unirx
Sampling utilities for Unity.
Object pooling utilities for Unity.
Generic event bus for Unity with Extenject.
Calculation utilities for Unity.
A library for Unity to support creating and modifying curves in the editor.
📦 Packaged version of Facebook SDK for Unity
A horizontal layout group for Unity UI that supports both left-to-right and right-to-left.
Library to help reading and writing CSV files
Shot Assembly Tool for procedurally generating Timeline sequences from a set of animations
MyBox is a set of attributes, tools and extensions for Unity
Runtime callbacks for Unity animation clips used in Animator and Animation components.
Package Manager wrapper for LightProbe placer from here:
An interactive runtime console for unity available as package
A Unity C# animation engine. HOTween v2
Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
An Asset Dependency Graph for Unity
Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager
Additional tools for Visual Effect Artists
Svelto ECS C# Lightweight Data Oriented Entity Component System Framework
Shared code between the Svelto repositories
A simple singleton implementation for Unity in UPM form for easy addition to projects.
The Lumin platform components for the XRTK
The Oculus platform components for the XRTK
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Behavior Tree for Unity ECS (DOTS) framework
iTween UPM package for Unity 3D
Fun 2D Stuff that we'd like to share!
This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.
Reverse mask for uGUI element in Unity.
A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, without reflection. Let's say, "Open sesame!"
Procedural generation library for Unity
A Unity DOTS framework for my personal projects
[Unity] A scrollview component that can implement highly flexible animation.
Render listbox in Inspector for [Flags] enum
Easy uGui event bindings for LeoECS Entity Component System framework.
UnityEditor integration for LeoECS Entity Component System framework.
LeanTween is an efficient animation engine for Unity
A typesafe, lightweight messaging system for Unity with UPM Support.
This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!
Unity editor extension for easily embedding UPM packages in your project
ECS framework for Unity3D game engine that uses MonoBehaviours as components and GameObjects as entities.
ECS approach to render a line.
A minimal solution for selecting entities in the unity sceneview.
Utilites for hooking into AndroidManifest.xml generation in Unity.
Specialized folder objects for Unity Hierarchy.
Unity package manager setup for Newtonsoft's JSON library
C# Expansions
Common code pattern utilities for Unity.
UI utilities for Unity.
Library for hexagonal grid calculations.
pulling daily from bitbucket repo
Serializable dictionary class for Unity
A NuGet Package Manager for Unity
Reactive Extensions for Unity
Editor extension for quick scene switching.
Unity editor extension which tracks compile time.
A simple rule based addressable asset importer.