📦 Packaged version of Facebook SDK for Unity
A horizontal layout group for Unity UI that supports both left-to-right and right-to-left.
Library to help reading and writing CSV files
Shot Assembly Tool for procedurally generating Timeline sequences from a set of animations
MyBox is a set of attributes, tools and extensions for Unity
Runtime callbacks for Unity animation clips used in Animator and Animation components.
Package Manager wrapper for LightProbe placer from here:
An interactive runtime console for unity available as package
A Unity C# animation engine. HOTween v2
Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
An Asset Dependency Graph for Unity
Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager
Additional tools for Visual Effect Artists
Svelto ECS C# Lightweight Data Oriented Entity Component System Framework
Shared code between the Svelto repositories
A simple singleton implementation for Unity in UPM form for easy addition to projects.
The Lumin platform components for the XRTK
The Oculus platform components for the XRTK
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Behavior Tree for Unity ECS (DOTS) framework
iTween UPM package for Unity 3D
Fun 2D Stuff that we'd like to share!
This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.
Reverse mask for uGUI element in Unity.
A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, without reflection. Let's say, "Open sesame!"
Procedural generation library for Unity
A Unity DOTS framework for my personal projects
[Unity] A scrollview component that can implement highly flexible animation.
Render listbox in Inspector for [Flags] enum
Easy uGui event bindings for LeoECS Entity Component System framework.
UnityEditor integration for LeoECS Entity Component System framework.
LeanTween is an efficient animation engine for Unity
A typesafe, lightweight messaging system for Unity with UPM Support.
This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!
Unity editor extension for easily embedding UPM packages in your project
ECS framework for Unity3D game engine that uses MonoBehaviours as components and GameObjects as entities.
ECS approach to render a line.
A minimal solution for selecting entities in the unity sceneview.
Utilites for hooking into AndroidManifest.xml generation in Unity.
Specialized folder objects for Unity Hierarchy.
Unity package manager setup for Newtonsoft's JSON library
C# Expansions
Common code pattern utilities for Unity.
UI utilities for Unity.
Library for hexagonal grid calculations.
pulling daily from bitbucket repo
Serializable dictionary class for Unity
A NuGet Package Manager for Unity
Reactive Extensions for Unity
Editor extension for quick scene switching.
Unity editor extension which tracks compile time.
A simple rule based addressable asset importer.
📦 Packaged version of Firebase Auth for Unity
Packaged version of Google Play Services Resolver for Unity
Simple & Lightweight solution for creating and loading config assets for Unity projects
Utility classes for headache-free raycasting configuration in Unity
Simple Unity Addressables Alternative That Supports Synchronized API
Unity presets browser editor window.
Simple manager for Unity PhysicMaterials in your project
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
:hammer: Utility to combine color channels from different textures into a single output.
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
Accessors and GUIs for persistent preference values using JSON file
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Unity package for the Ionic.zlib library
Master Object Pooler 2 is a high performance, flexible and easy to use object pooling solution that can fit into any Unity project
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Svelto Tasks - C# promises compliant multi-threaded tasks runner
A community replacement for Unity's abandoned UNET Networking System.
The Windows Mixed Reality platform components for the XRTK
The SDK assets for the XRTK
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
🐉 Core Easing Implementation for Unity.
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows. as UPM
The Official Mixed Reality Framework for Unity
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Soft masking for uGUI elements in Unity.
Compile a c# project to a internal accessible dll (for Unity)
Library to run dotnet's 'Task' and 'Task<T>' scoped to Unity components.
Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.
Project Auditor is an experimental static analysis tool for Unity Projects.
Extensions to extend UnityEngine classes/structs
Engine independent types for LeoECS Entity Component System framework.
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
This components and shaders allows you to add rounded corners to UI elements!
Showing off the power of shader properties in Unity
Git extension for Unity Package Manager (UPM)
:octocat:🧳The package for Unity3d which makes it possible to automatically resolve UPM dependencies on projects located on Github
Scene View のカメラの位置と角度をシーンのメインカメラに同期させるエディタ拡張
c#-Unity ECS framework
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Attribute Extensions for Unity
🔬Package for unity3d which allow select type and members from editor inspector window
Unity sub-asset editor
WebView for Unity.
Geographical (latitude, longitude) projection and calculation library for Unity.
Serialization utilities for Unity.
Trajectory calculation and visualizaiton utilities for Unity.
Inspector utilities for Unity.
[Unity CodeDom] Editor-time code generator. Generates constant-declaration-only classes for Tags, Layers, Sorting layers and Input axes. Good for type-safety.
A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene references in scripts.
In-game powerful REPL environment for Unity3D.
Dependency Injection Framework for Unity3D
Outline Image Effect for Unity
Tool for generating c# enums based on json input files.