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Blendable Standard Shader

com.valax321.blendablestandardshader is an OpenUPM Unity package. Unity standard shader with blendable layers

Install this package from the OpenUPM scoped registry with the instructions on this page, or use openupm-cli to update Packages/manifest.json.

Repository: https://github.com/Valax321/BlendableStandardShader.

Owner: Valax321.

Topics

  • Particles & Effects

Related Unity Packages

  • Post Process Effects com.valax321.postprocessing
  • Mesh Sprite com.valax321.meshsprites
  • Rewired Inspector Properties com.valax321.rewiredinspectorproperty
  • 3D Group - Notifications com.3d-group.unity-simple-notifications
  • Pixel Graphics com.aarthificial.pixelgraphics
  • Edge Detection com.agm.edge-detection

For registry setup problems, see Unity scoped registry troubleshooting.