GPU Spline Deformation
com.roytheunissen.gpusplinedeformation is an OpenUPM Unity package. Baking spline deformation to a texture then applying it to a mesh via a shader.
Install this package from the OpenUPM scoped registry with the instructions on this page, or use openupm-cli to update Packages/manifest.json.
Repository: https://github.com/RoyTheunissen/GPU-Spline-Deformation.
Owner: RoyTheunissen.
Topics
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For registry setup problems, see Unity scoped registry troubleshooting.