Asynchronous Textures
ch.zomg.async-textures is an OpenUPM Unity package. Enables loading (and uploading to GPU) textures asynchronously using compute shaders.
Install this package from the OpenUPM scoped registry with the instructions on this page, or use openupm-cli to update Packages/manifest.json.
Repository: https://github.com/EusthEnoptEron/AsyncTextures.
Owner: EusthEnoptEron.
Topics
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For registry setup problems, see Unity scoped registry troubleshooting.