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HLOD System

com.unity.hlod is an OpenUPM Unity package. It can replace multiple Static Mesh Actors with single, combined Static Mesh Actor at long view distances. This helps reduce the number of Actors that need to be rendered for the scene, increasing performance by lowering the number of draw calls per frame.

Install this package from the OpenUPM scoped registry with the instructions on this page, or use openupm-cli to update Packages/manifest.json.

Repository: https://github.com/Unity-Technologies/HLODSystem.

Owner: Unity-Technologies.

Topics

  • Particles & Effects

Related Unity Packages

  • Demo Team Attributes com.unity.demoteam.attributes
  • Demo Team Digital Human com.unity.demoteam.digital-human
  • Demo Team Hair System com.unity.demoteam.hair
  • Material Switch com.unity.material-switch
  • URP Water System com.unity.urp-water-system
  • VFX Toolbox com.unity.vfx-toolbox

For registry setup problems, see Unity scoped registry troubleshooting.