HLOD System
com.unity.hlod is an OpenUPM Unity package. It can replace multiple Static Mesh Actors with single, combined Static Mesh Actor at long view distances. This helps reduce the number of Actors that need to be rendered for the scene, increasing performance by lowering the number of draw calls per frame.
Install this package from the OpenUPM scoped registry with the instructions on this page, or use openupm-cli to update Packages/manifest.json.
Repository: https://github.com/Unity-Technologies/HLODSystem.
Owner: Unity-Technologies.
Topics
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For registry setup problems, see Unity scoped registry troubleshooting.