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Svelto ECS C# Lightweight Data Oriented Entity Component System Framework
Shared code between the Svelto repositories
A Unity DOTS framework for my personal projects
Engine independent types for LeoECS Entity Component System framework.
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
ECS framework for Unity3D game engine that uses MonoBehaviours as components and GameObjects as entities.
ECS approach to render a line.
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
Svelto Tasks - C# promises compliant multi-threaded tasks runner
Behavior Tree for Unity ECS (DOTS) framework
Multithreading support for LeoECS Entity Component System framework.
Easy uGui event bindings for LeoECS Entity Component System framework.
UnityEditor integration for LeoECS Entity Component System framework.
c#-Unity ECS framework
A minimal solution for selecting entities in the unity sceneview.